Skip to content
UVU REVIEW
Menu
  • Home
  • News
    • Campus Government
    • Events
    • Politics
    • Crime/Title IX
    • Business
  • Lifestyle
    • Health & Wellness
    • Valley Life
    • Wellness for Wolverines
    • Eating on Campus
    • Professors
    • Student Blog
  • Arts & Culture
    • Music
    • The Cultured Wolverine
  • Sports
    • Baseball
    • Basketball
      • Basketball
      • Basketball
    • Cross Country
      • Cross Country - Men's
      • Cross Country - Women's
    • Golf
      • Golf - Men's
      • Golf - Women's
    • Soccer
      • Soccer - Men's
      • Soccer - Women's
    • Track & Field
      • Track & Field - Men's
      • Track & Field - Women's
    • Wrestling
    • Wolverine Sports
  • Podcast
    • Wellness for Wolverines
    • The Cultured Wolverine
    • Wolverine Sports
    • Pro Talks
  • Youtube
    • Wolverine Weekly
    • We are Wolverines
    • Matchpoint
  • Games
    • Wordle
    • Crossword
    • Sudoku
    • Tetris
    • 2048
    • Flappy Bird

Search


About Us Advertise Contact Work For Us

Search UVU Review

About Us Advertise Contact Work For Us
SIGN UP LOG IN
NOTICE The UVU Review has currently paused news production for the summer break until August 2026
Arts & Culture

It’s brawling time

By Jon Poole
|
4 min read
Placeholder graphic of The UVU Review Logo with it's tagline of "Your voice, your campus, your news."
Placeholder graphic of The UVU Review Logo with it's tagline of "Your voice, your campus, your news." | Graphic by The UVU Review
Mar 31, 2008, 12:00 AM MST |
Last Updated Mar 31, 12:00 AM MST

Longtime Nintendo fans look back to the days of the Nintendo 64 as the dawn of a gaming golden age.

In this period of time, a little more than 10 years ago, gaming mechanics and innovations were invented that are still used as a default by the industry at large.

For instance, fans of the Grand Theft Auto series owe quite a bit to Mario 64 and The Legend of Zelda: Ocarina of Time for their depictions of fairly non-linear, free-roaming experiences that, quite frankly, had no equal in their day.

Halo buffs have Nintendo to thank for the first-ever inclusion of an analog stick, instead of a directional pad, a control scheme that greatly facilitated movement in a three-dimensional environment.

Aside from gameplay mechanics, several major franchises were also re-tooled to make the jump to 3-D, and new intellectual properties were designed in order to take advantage of the aforementioned improvements in gameplay.

One of these was the almost-universally popular Goldeneye. Another? The original Super Smash Bros.

The Smash Bros. series is built upon the premise of Nintendo’s most popular characters from various franchises, beating the crap out of one another in order to determine who is the greatest of them all.

After the first game sold just less than 5 million copies on the Nintendo 64, the inevitable sequel made its way to the GameCube in 2001, under the title Super Smash Bros. Melee.

Melee went on to become the No. 1-selling game on the GameCube, at last count, selling more than 7 million copies.

The latest entry in the series, now available for the Nintendo Wii, Super Smash Bros. Brawl, is a chip off the old block for all the right reasons.

Aside from beefing up the roster of playable characters, Brawl continues the Smash Bros. tradition of fantastically frantic slugfest gaming that the series is known and loved for.

Although Brawl contains a serviceable single-player mode, the story doesn’t really make any sense and only serves to throw iconic Nintendo characters together that really have no business being in the same universe at all.

To put what this means to a Nintendo fanboy into perspective is a little hard to explain; it would be like Optimus Prime and Jack Bauer teaming up to take down a terrorist group made up of a resurrected Hans Gruber and Darth Vader. Crazy? Yes. Awesome? Totally.

However, as ridiculously over-the-top as the single-player mode is, multi-player is where Brawl really shines.
After choosing one out of 36 uniquely balanced, playable characters, gamers can duke it out with as many as three other people, CPU opponents, or both.

Fans of the series will be thrilled to learn that Brawl supports some of the meatiest, multi-player, online support that has ever been seen on a Nintendo console.

Friends can compete in mini-games, tackle the story mode as a co-op adventure, or just whale on each other.

Although this sounds simple enough on paper, a four-player game of Brawl is anything but straightforward. The controls are deep, the power-ups are plentiful, and the gameplay varies wildly, depending not only on the characters, but the stages, as well.

From fighting on top of a plain platform, to a magma-filled cavern that intermittently fills with hot lava, to a pirate ship where other ships shoot cannonballs at your avatar, Brawl’s locales run a wide gamut of variety.

And maybe the No. 1 reason to add Brawl to your game collection is just that: variety.

Because underneath its Nintendo-fan-service exterior, Brawl really does have something for everybody. Whether its competing in online tournaments, playing some mini-games with mom and dad, or meticulously searching for all of the in-game collectibles or secret bonus content that the game is almost literally bursting with, the latest addition to the Smash Bros. franchise really does live up to its tagline as "The Brawl To End Them All!"

Jon Poole More by Jon Poole
Previous Arts & Culture Sans socks
Next Arts & Culture Oh, behave!
0 0 votes
Article Rating
Subscribe
Login
Notify of
guest

guest

This site uses Akismet to reduce spam. Learn how your comment data is processed.

0 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments

Popular Reads

  • 1
    Picture showing a bobsled athlete with the words "Milano Cortina Bound, Caleb Furnell, Team USA Bobsled"
    UVU graduate Caleb Furnell competes in his first OlympicsMarch 31, 2026
  • 2
    The UVU Review announces leadership transition, pauses production for semester closeApril 20, 2026
  • 3
    How to Become the Candidate Recruiters Look ForApril 20, 2026
  • 4
    Wolverine Weekly Season 2 | Episode 4 See you next Semester!April 18, 2026
  • 5
    Utah Valley University seal in front of the Keller building with chalk writing in memory of Charlie Kirk | Photo by: Matthew Franke, The UVU Review
    UVU 2026 commencement to be without keynote speakerApril 18, 2026
UVU REVIEW

Sections

  • News
  • Arts & Culture
  • Sports
  • Lifestyle

Games

  • Wordle
  • 2048
  • Sudoku
  • Flappy Bird
  • Tetris
  • Crossword

Shows

  • Wolverine Weekly
  • We are Wolverines
  • UVU Sports
  • The Cultured Wolverine
  • Wellness for Wolverines
  • Pro Talks

Company

  • Contact Us
  • Advertising
  • About Us
  • Staff Application

Follow Us

Your Privacy Choices Terms of Service Privacy Policy Disclaimer
UVU REVIEW

Sections

  • News
  • Arts & Culture
  • Sports
  • Lifestyle

Games

  • Wordle
  • 2048
  • Sudoku
  • Flappy Bird
  • Tetris
  • Crossword

Shows

  • Wolverine Weekly
  • We are Wolverines
  • UVU Sports
  • The Cultured Wolverine

Company

  • Contact Us
  • Advertising
  • About Us
  • Staff Application
Your Privacy Choices Terms of Service Privacy Policy Disclaimer

2026 © The UVU Review 2026 | All Rights Reserved

© 2026 The UVU Review 2026 | All Rights Reserved

UVU REVIEW
Cookie Acknowledgement

The UVU Review uses cookies to improve site performance and analyze traffic. By continuing, you agree to our use of cookies.

Ad Blockers and Incognito windows may affect some features.

For more information, please see our Privacy Policy and/or Terms and Conditions

 

Thank you for supporting Independent Student Journalism!

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
  • Manage options
  • Manage services
  • Manage {vendor_count} vendors
  • Read more about these purposes
View preferences
  • {title}
  • {title}
  • {title}
wpDiscuz